7 Works in Sigurd Harcourt/Kahran Ramsus
Listing Works
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Four Elements, four paths out of Solaris. Set before and within the game depending on whose story. Some liberties are taken with lore and canon. (Dates may be incorrect because trying to make PW and game and other official timelines synch up is nigh impossible - see note in open!)
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Ramsus looks across the training field at him and for a moment can't move. He can see his Sigurd in the man standing there, the talented and determined young Lamb who overcame the damage experimental Drive did to him and promised to be at Ramsus' side when they fixed what was wrong in Solaris. But he sees a stranger, too, a man with a casual manner and tousled hair, a man with crows' feet beside his one remaining eye, a pirate and protector of a king.
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There's only one person left that Sigurd really trusts. (NSFW image)
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"I'm surprised you still have them," Kahr says quietly, his head resting on Sigurd's shoulder, his fingertips hovering over the laboratory tag in Sigurd's left nipple.
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He cranes his neck to try to catch another glimpse, and betrays himself, so Sigurd turns away sharply.
[For the "metal" challenge]
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Kahran Ramsus versus himself--oh, and the world, too.
Starting very shortly after Citan slaps some sense back into Ramsus, Asymptote follows the Commander around in his head as he tries to get back on his feet. This is an AU taking place shortly after the events after Fei's personality is fully unified, but before the end of the game. It presupposes Ramsus and the Elements join Fei et al in the final fight against Deus.
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Sigurd and Bart talk about boys. (Kind of.)